In my game I have a Menu scene with various buttons. In my game, when you die, it sends you back to the menu and you should be able to use the buttons to change the game settings (such as number of enemies). However, once it loads back into the menu scene after the game scene, none of the buttons do anything. Upon further inspection, I realized that the functions they had been assigned in the inspector had been cleared. How can I make it not do that?
By coding it. Assign the buttons on load scene.