Hi all,
Just getting started on the new input system and it’s ace! But I’m having this issue where a press event seems to be happening twice when it should only occur once.
I have a simple button action -
With a Unity event -
public void Input_SpecialToggle(InputAction.CallbackContext context)
{
var value = context.ReadValue<Single>();
Debug.Log("value = " + value);
}
And when I press and release I get this in the console -
Any ideas? Thanks,
Pete