All buttons I make have the same grey area around them. I make them with
if (GUI.Button(Rectie, Glowing)) {
Application.LoadLevel("tah");
}
Glowing being the texture, Rectie being the rectangle. Why does it have my texture in that standard Unity Button texture? How do I make the button exactly as I which it, that is, only with the "Glowing" texture?
what does you want to ask explain you question proprly then only we can answer to your question
– anon16754120It's a perfectly valid question
– anon85704231