I’m using Unity2D and I have a pause menu with a couple of buttons. They were working perfectly until I decided to try out a new font. I saw that the font made the buttons stop working so I changed it back but the buttons still don’t work. The colors don’t even change when I highlight the button. I checked the EventSystem and saw that it didn’t recognize that my mouse was over the button but it does for the identical buttons in other scenes. Since I changed the font, do I have to reassign anything? I am very confused.
Did you change the font on the button themselves, or did you change the font in the entire project?
If the colours don’t change when you highlight the button and the EventSystem doesn’t recognize the buttons it might be that you are missing/disabling the button component from your objects.
Can you post a screenshot of what it says on the button’s inspector window?