I messed around with this for a while and my desperation over the fact that I couldn’t find my error lead me to this forum.
The problem is that platform_1 starts in the correct spot in the editor, but when the game is played jumps about half a horizontal screen-length to the right.
It didn’t used to do this, and his doesn’t so it led me to post FollowPath.cs on this forum. I can post more of the project if you want.
I think maybe the problem could be with the graphical editor and not the FollowPath.cs file because platform_1 starts in the correct position in the editor.
Look at the fat cartoon guy in my game. He looks so disappointed that all the platforms run from him.
3204566–245073–FollowPath.cs (2 KB)
