bradunity
Our cloud builds all started to fail a couple of hours ago.
Looking at the build logs the first noticeable difference is that the bvr package version has been updated from 3.4.2 to 3.4.3
The logs from “bvr 3.4.3” also include this line which did not appear previously.
[ScriptCompilation] Recompiling all scripts because: Define symbols chanaged
The actual failure is a compilation fail later in our Slua integration which I think may be related to this recompile stage.
The Scripting Define Symbols in ProjectSetting file doesn’t work
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Sorry about this, rolling back now.
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Has this been rolled back? because all our iOS builds are currently failing with:
12607: [Unity] ERROR: iOS framework addition failed due to a CocoaPods installation failure. This will will likely result in an non-functional Xcode project.
12608: [Unity] After the failure, "pod repo update" was executed and succeeded. "pod install" was then attempted again, and still failed. This may be due to a broken CocoaPods installation. See: https://guides.cocoapods.org/using/troubleshooting.html for potential solutions.
12609: [Unity] pod install output:
12610: [Unity] Analyzing dependencies
12611: [Unity] Cloning spec repo `cocoapods` from `https://github.com/CocoaPods/Specs.git`
12612: [Unity] [!] Unable to add a source with url `https://github.com/CocoaPods/Specs.git` named `cocoapods`.
12613: [Unity] You can try adding it manually in `/BUILD_PATH/.cocoapods/repos` or via `pod repo add`.
And start with the following:
13: /dev/disk2 Apple_partition_scheme
14: /dev/disk2s1 Apple_partition_map
15: /dev/disk2s2 Apple_HFS /Volumes/2019_4_5f1
16: bvr 3.4.3
Yeah it was a separate piece of code that got deployed at the same time, bvr is fine.