Cloud Build started failing this afternoon. I have been troubleshooting a bug in a mobile build that I can’t reproduce in the Editor. I restored an earlier commit via Unity Collaborate, and built once successfully, then the next commit failed to build twice.
Build target: Target named “Default iOS 2018.4 Latest Ad-Hoc Distribution” which I started manually by choosing Clean Build.
Relevant plugins being used: none
Project name: A Xmas Camel
Build log (relevant chunk):
28: ERROR: While executing gem ... (NoMethodError)
29: undefined method `satisfied_by?' for nil:NilClass
30: Retries exhausted
31: ERROR: Requested BVR version not available.
32: Build failed. Please check the log for further details.
33: Using /BUILD_PATH/.rvm/gems/ruby-2.4.2
34: Finished: FAILURE
Does it build locally from a fresh checkout? It builds locally in Unity 2018.4.29f1
This should be resolved now, we had a temporary outage due to one of our dependencies pushing out a broken version but I was able to lock us to an earlier version and am now creating a workaround.
How recently did you run your builds? If you started them before I posted in this thread then it’s not surprising but if you are still experiencing them now then please submit a support ticket.