How can I click on an object that is touching a trigger?
The current issue is that it just recognizes the trigger, and since the objects are intertwining, it only recognizes one of them, being this case the trigger.
I am using both as I need to create a click area and a non click area.
Could anyone point out on what I could use? Thanks in advance.
Based on the image provided, I am giving a basic solution with certain assumptions.
1 - The green object and the trigger have some sort of script or tag that can differentiate it.
2 - These are sprites and not canvas objects.
Attach a script to green object that calls your onclick function. Put in a bool that sets true or false on the “OnTriggerExit” and “OnTriggerEnter” methods.
Do a custom “GetRayIntersectionAll” to get all the 2d colliders at the mouseclick. If you get the green object, call the onclick function on it. If it had entered the trigger, the bool would be false and the function would not be called.
Let me know if this is in the direction you wanted or if I have oversimplified things for myself.