Hi all, I have searched through the reference and I think I’m close, but I have no Javascript experiance and there was no c# example. I think I have some syntax errors here, but again, not sure.
public class HUD : MonoBehaviour {
private int health;
private int shield;
private int missiles;
private GameObject player;
// Use this for initialization
void Start ()
{
player = GameObject.Find("1-Middleground/Player");
}
// Update is called once per frame
void Update ()
{
GameObject script = player.GetComponent(Player_Attribs);
health = script.health;
I get these errors:
CS0119: Expression denotes a type
CS1502 Best overload match is UnityEngine.GameObject.GetComponent(System.Type)
CS 1503 Argument #1 can not convert object expression to type system.type
CS1061 Type UnityEngine.GameObject does not contain a definition for ‘health’; and no …