C# and virtual reality, how hard?

Hello guys,
I have an Excels sheet with three column vectors (X, Y and Z), each vector has 973 lines. I want to ask you, is it possible to create/code a program in Unity using C# (I have some experience with C# ), where I will load the Excel sheet, and after that I 3D graph will be plotted, where I will be able to look on it form different angles?
Second question is, is it possible to modify the SW for the plotting to use it with VR headset (no matter If I use mirroring for Samsung Gear VR, or HTC Vive, Oculus Rift etc…)?

Note: I have read it is possible, I just want to make sure that it is and, could you please give/send mi any links about it?.
Thanks in advance for any information!

By “where I will be able to look on it form different angles” I mean I can rotate with it, that’s what I need + I need the SW to modify for VR.