C#: Array containing 6 Vector2 arrays / index

Hey Guys, I’ve tried to store my texture positions in an array which contains 6 Vector2’s per index. I don’t know how to do that! A jagged array does not seem to work!

Thanks to everyone who can help!

To create an array of array of Vector2s, you would do:

var array = new Vector2[numIndices][];
for(int i = 0 ; i < array.Length ; ++i)
{
	array *= new Vector2[6];*

}
where numIndices is the number of indices.