C# Bone Look-At not working :(

hi all,

i’m trying to get my characters head bone to look at the camera through C# but i’m not having much success:

public class PlayerScript : MonoBehaviour {
   public GameObject mHead;
   public Transform target;

   void Start(){
      mHead = GameObject.Find("HeadBone"); 
   }

   void Update(){
      
      mHead.transform.LookAt(target);

 }
}

any ideas as to what i’m doing wrong?

thanks

Because it is controlled by animation