Hi,
I want to use a c++ proyect to manage an haptic device with unity. Somewhere I read that it`s possible with a .dll, but I have not Unity-pro. So my question is if there is any other option to use my device (my code) as input device for Unity.
Hi,
I want to use a c++ proyect to manage an haptic device with unity. Somewhere I read that it`s possible with a .dll, but I have not Unity-pro. So my question is if there is any other option to use my device (my code) as input device for Unity.
No, there isn’t.
Not directly, you can write a proxy program that’s launched by Unity that shuffles data to you over a socket.
Thank you for the replies, I think I will go with this solution.