Error i got
Assets/Standard Assets/Scripts/PickUp.cs(14,10): error CS1519: Unexpected symbol `public' in class, struct, or interface member declaration
Assets/Standard Assets/Scripts/PickUp.cs(36,1): error CS8025: Parsing error
My Code:
using UnityEngine;
using System.Collections;
public class PickUp : MonoBehaviour
{
public enum Item
{
Flashlight,
Battery
}
public float Distance = 5.0f
public Item item;
void OnMouseDown()
{
var playerPos = GameObject.FindGameObjectWithTag("Player").transform.position;
if(Vector3.Distance(PlayerPos. Transform.Position) <= Distance)
{
if (item == Item.Flashlight)
{
Flashlight.HeadLightMount.SetActiveRecursively(true);
Flashlight.HeadLightMount.active = true;
HUD.HasFlashlight = true;
}
else
HUD.BatteryCount++;
Destroy(gameObject);
}
}
Can anyone help me.
thanks in advanced.
i am new to C# and Unity So dont Blame me For Stupid Questions.