I have pro
The import of the .Net or lack there of should not hault the project from building, it should warn if at all anything
I use all of these in normal VS 2003 / 2005 and 2008 programs I write.
The problem is importing them into Unity, that is the problem. As far as the complexity, as I had mentioned, if Unity supported a ‘feature’ to have a check box for ‘import assemblies automatically’ or not, that would be useful since then I could import only the libraries that I know will import and keep the others in the asset folder along side the ones that are imported.
The fact that no one posting to the thread has been able to place any of them in their project is a relief to me, that shows I am not nuts (ok well we know I am nuts)
I have other libraries besides those that I need to use, 2 of which are wrappers to the COM ones, all of which need to be in the same folder and accessable to the parent libraries. The parents are wrappers written by me in C#, the children are COM libraries which are called through DLLIMPORT calls.
Pro should support this one way or another, its just figuring out how to accomplish it.
As far as trying to use the “Plugins” folder, this is the error I get there also:
BCE0106: Failed to access the types defined in assembly ‘LuaInterface, Version=2.0.0.29971, Culture=neutral, PublicKeyToken=1e1fb15b02227b8a’ - (C:\Users\zumwalt\Documents\GameName\Assets/Plugins/LuaInterface.dll):The classes in the module cannot be loaded.
Could not load type ‘LuaInterface.Lua’ from assembly ‘LuaInterface, Version=2.0.0.29971, Culture=neutral, PublicKeyToken=1e1fb15b02227b8a’.
Could not load type ‘LuaInterface.LuaFunction’ from assembly ‘LuaInterface, Version=2.0.0.29971, Culture=neutral, PublicKeyToken=1e1fb15b02227b8a’.
Could not load type ‘LuaInterface.MetaFunctions’ from assembly ‘LuaInterface, Version=2.0.0.29971, Culture=neutral, PublicKeyToken=1e1fb15b02227b8a’.
Could not load type ‘LuaInterface.ObjectTranslator’ from assembly ‘LuaInterface, Version=2.0.0.29971, Culture=neutral, PublicKeyToken=1e1fb15b02227b8a’.
Considering the ‘LuaInterface.Lua’ is in a sub folder called Lua under the Plugins folder, it can’t reach it for what ever reason. Still playing with this.