Hey guys,
I want to get the last element in a List. I’m aware you can do List[List-1] but I’m needing to do this a lot and it looks ugly, especially when it is nested:
List<A> list1 = new List<A>();
//A has a data member of type List<B> lets call it list2
//
//add some things to both lists
//
list1[list1.Count-1].list2[List1[list1.Count-1].list2.Count-1].something = somethingElse
Anyway, I want to write a generic method which takes in a list and returns the last element in the List.
I’m aware that List has an extension method, Last(), which does this but I can’t work out how to access it, possibly unity does not allow you to do this (http://forum.unity3d.com/threads/70804-C-Extension-Methods)?
I need the return type to be generic but i can’t work out how to declare it as such:
public static T /* maybe <T>??*/ getLastListEntry(List<T> list){
return list[list.Count-1];
}
I hope that shows what I am trying to do, hopefully someone can help.
Thanks guys.