Is there anyway that I could assign a variable to a gui.button and check for clicking?
like…
Would that work?
Is there anyway that I could assign a variable to a gui.button and check for clicking?
like…
Would that work?
GUI.Button returns a boolean, so if(GUI.Button(…)) { } should work.
But I want to assign a variable, then check.
how is this done?
It would work if you change the type of My_Button. Look at the return type of the Button function. It returns a bool, not a GUI.