C# Health Script Errors

I have a health script for a game that i am making, and I cannot for the life of me fix errors. This is for a competition set to commence in 10 days. Below is my script (C#), if anyone can help, I would greatly appreciate it!

using UnityEngine;

using System.Collections;

public class EnemyHealth

MonoBehaviour

{

public int maxHealth = 100;

public int curHealth = 100;

// Use this for initialization

void Start ()

{

AddjustCurrentHealth(0);

}

void OnGUI()

{

curHealth + “/” + maxHealth);

}

public void AddjustCurrentHealth(int adj)

{

curHealth += adj; if(curHealth < 0) curHealth = 0;

if(curHealth > maxHealth)

curHealth = maxHealth;

if(maxHealth < 1)

maxHealth = 1;

}

}

Please use code tags when posting code.

To inherit from Monobehaviour you need a colon. Not sure if that disappeared in the copy+paste or not as it’s there by default.

I assume you want to use GUI.Label in OnGUI.