Hi Forums,
I have a question. On two sperate instances I have two public member variables that are assigned in the Inspector. ex:
public List foo;
public Material bar;
If I test the game in the editor it works perfectly, also with Mac/PC build. Whenever I run it on iOS, it says that their is a null reference exception that is thrown. I have assigned public members before, I don’t understand why its not working anymore.
I am using Unity Pro 4.0.0f7 and Xcode 4.5.2.