Hello,
I’m working on a project using some of the standard asset control scripts (JS), but the rest of the project is going to be C#. I’m wondering what the pros / cons of working in a split development language environment are. Basically I’m wondering if I should spend the time to convert the JS files to C# or not.
I’m still using some of the old camera scripts from 1.7 as well.
From a usability standpoint I’ve found that I can still get at any global vars I might need by keeping the JS files in the standard assets folder. It seems I can’t really use monodevelop to edit both JS and C# easily. There’s a big lag any time I start typing in a JS file which I assume I can fix changing auto-complete settings, but I like how these features work with C# files. So I’ve been using the built-in unitron editor for JS files.
I suppose it’s all compiled down to CIL anyways, so it comes down to my workflow and what I can stand. I’d still appreciate any feedback from you guys about working on projects using both JS and C#.
Thanks a lot!
-d