C# movement programming? ,Basic C# Movements?

,I’m making a 3D, third-person game and the person I had to do the programming ended up not being able to do it. The game is like subway surfers or temple run but the difference is that it’s not endless. Could anybody help me with coding the gravity, running, and movements?

Import standard assets - > camera/movement package. That will contain a first person and third person controllers. It can be quite time consuming to write things like this so I woudn’t expect anyone to write a comprehensive solution for you.