Good morning.
I’m new on this site.
I’d like to post an information’s request.
I need to find a professional developer in C# -Unity-
for a new game’s development compatible with Oculus, Perception neuron,
X-sens or DepthSense 525 Camera.
The request is a game to accomplish cooking tasks -in a kitchen as GourmetQuest- or a
job simulator -as Job Simulator-.
Could someone gives me some informations
related to costs estimate?
Thank you again.
Best regards.
Nicolò
Collaboration & Jobs - Unity Discussions Job seekers
Collaboration & Jobs - Unity Discussions Job Offers
I’d check those. This is the scripting forum which means we’re probably not going to be able to give you estimates as we’re probably not in the looking for work/hiring frame of mind.
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No idea - probably something best negotiated with you and the programmer. There is a section here for people looking to offer paid work. You might want to post there.
$5,000 for a basic prototype to $300,000 for a full game.
Post in the commercial forum to get actual quotes and offers.
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I’m talking about a -basic- Demo prototype, for experimental reasons.
I’m with @Kiwasi and @LaneFox with this one.
A couple weeks, and several grand. Especially since it’s VR, you’ll be paying a premium.
And this is for just a barebones prototype.
You might be able to get cheaper, but you’ll also get lower quality.
Give you an idea, here is a NON-VR game done in 72 hours by 2 people. The artist on the team is a professional who worked for 7+ years at VicariousVisions under Activision on games like Guitar Hero, Transformers, Skylanders, and Marvel Ultimate Alliance 2. The programer (me) has 10+ years experience programming in general.
http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=32909
playthrough I really enjoyed:
That’s 2 men, at 72 hours (a little less for sleep), and that’s all we came up with. An OK proof of concept (and acted as the alpha for our latest game coming out soon).
So lets say 60 hours at 100$/hr, that’s 6,000$.
And that’s on the cheap.
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