C# Newline in constant.

hello guys i am a little bit new to c# and i have make a script but i dont khow what that error mean “Newline in constant” can anyone help? … here is my code:
using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class MultiplayerManager : MonoBehaviour
{
  public static MultiplayerManager instance;
  
  public string PlayerName;
  
  private string MatchName = "";
  private string MatchPassword = "";
  private int MatchMaxUsers = 24;
  
  public List PlayerList = new List();
 
  void Start()
  {
      instance = this;
	  PlayerName = PlayerPrefs.GetString("PlayerName");
  }
  public void StartServer(string serveraname, string serverpassword, int maxusers)
  {
       MatchName = servername;
	   MatchPassword = serverpassword;
	   MatchMaxUsers = maxusers;
	   Network.InitializeServer(MatchMaxUsers, 2550, false);
	   MasterServer.RegisterHost("DeathMatch", MatchName, "");
	   //Network.InitializeSecurity();
  }
   void OnServerInitialized()
   {
       Server_PlayerJoinRequest(PlayerName, Network.player);
   }
   void OnConnectedToServer()
   {
       network.RPC("Server_PlayerJoinRequest",RPCMode.Server, PlayerName, Network.player);
      }  
   }
   void OnPlayerDisconnected()
  {
       networkView.RPC("Client_RemovePlayer,RPCMode.All, id);
  }
  [RPC]
  void Server_PlayerJoinRequest(string playername, NetworkPlayer view);
  {
     networkView.RPC("Client_AddPlayerToList", RPCMode.All, playername, view)
   }  
   [RPC]
   void Client_AddPlayerToList(string playername, NetworkPlayer view)
   {
    MPPlayer tempplayer = new MPPlayer();
	tempplayer.PlayerName = playername;
	tempplayer.PlayerNetwork = view;
	PlayerList.Add(tempplayer);
   }
   [RPC]
   void Client_RemovePlayer(NetworkPlayer view)
  {
  MPPlayer temppl = null;
  foreach(MPPlayer pl in PlayerList)
  {
    if(pl.PlayerNetwork == view)
  {
    temppl = pl;
  }
  }   
  if(temppl != null)
  { 
   PlayerList.Remove(temppl);
     }
   }
   public class MPPlayer
  {
  public string PlayerName = "";
  public NetworkPlayer PlayerNetwork;
  }
  }

Yes you should format your code, but that error is usually because you didn’t have matching double-quotes on a string.

In Chrome, you can search, search for " and it hightlights all the " on the page.

Easy to see:

networkView.RPC("Client_RemovePlayer,RPCMode.All, id);