C# Paint game in Unity

Hey there,

I’m new to unity and programming and I’m trying to develop a simply paint game.
I have created all my objects for the game I just don’t know where to start when it comes to scripting (C#). All I am trying to do is have 5 simple paint cans, a whiteboard, fixed camera and a brush which will be controlled by a mouse.

I’ve been reading about textures and brushes but I am not sure where to start. Any advice would be great. Sorry if this is in the wrong thread, let me know and I shall remove and repost elsewhere.

Cheers.

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It also comes with a demo scene that is perfect to get you started!

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And promises to provide high quality, instant support :smile:

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Nicely done!!!

If you want an example with sources take a look here: UnityPaint – Arongranberg.com

A bit of self-promotion perhaps, but I wrote another example based on arongranberg’s project that also works on mobile devices: AVA: Drawing game for mobile