C# Parsing Error

Where are the error?

using UnityEngine;
using System.Collections;

public class 3rdController : MonoBehaviour {

var Animador :Animator;

var Velocity:float;
var Direction: float;

	// Use this for initialization
	void Start () {
	Animador" GetComponent (Animator);
	// Update is called once per frame
	void Update () {

    Velocicy = Input.GetAxis("Vertical");

    Animador.SetFloat("Velocity", Velocity);
    Animador.SetFloat("Direction", Direction);


It looks like you are mixing javascript with c# all of your var deceleration are javascript. Change them to:

 Animator Animador;
 float Velocity;
 float Direction;

Also we looks like your getcomponent is format incorrectly (possible just a type-o)

 Animador = GetComponent<Animator>();