I was wondering why i can’t do this in C#
transform.position.z = 2 ;
It seems i always have to go via a vector3 to do something like:
myvector3.z = 2 ;
transform.position = myvector3 ;
Is it normal ?
Thank you
Patricia.
I was wondering why i can’t do this in C#
transform.position.z = 2 ;
It seems i always have to go via a vector3 to do something like:
myvector3.z = 2 ;
transform.position = myvector3 ;
Is it normal ?
Thank you
Patricia.