Been working on a respawn system for my game and its not working correctly. It wont move my player on enemy contact.
public Transform respawnPosition;
void Start()
{
respawnPosition = GameObject.FindGameObjectWithTag("Spawn").transform;
}
void OnTriggerEnter (Collider other)
{
if (other.gameObject.tag == "EnemyPatroller")
{
transform.position = respawnPosition.position;
}
}
}
Any ideas?