[C#]rigidbody.addExplosionForce,Help?

Hi,i want to create explosion with rigidbody.addExplosionForce,but i didnt.I have got cubes(with rigidbody) and bomb object in my scene. i checked out 1 and unity3d explosion-framework.

Do you have Colliders attached to your cube?

Also the script from the documentation has to be placed in your bomb object and be called when it explodes (in the example it will explode when the game starts). Maybe the cubes are to far away to be effected by it? It’s really hard to give you more specific tips.

Maybe you turned your cubes “kinematic” by accident. Kinematic objects won’t be effected by physics.

I checked again yours tips,no problem.But dont work.Can somebody help me?