Hi
I have that code and I need alter the button text. How could I make it?
for(int i = 0; i < 5; i++)
{
GameObject newButton = Instantiate(prefab);
newButton.transform.SetParent(this.transform, false);
newButton.GetComponent<Image>().sprite = mySprite;
}
Thank Toy
There are several ways of doing it. But if you only have a single text component in a child, just use getcomponentinchildren
GetComponentInChildren().text = “This is text”;
The main point is you have to get the component in the child.
ok. That is it correct ?
GameObject newButton = Instantiate(prefab);
newButton.transform.SetParent(this.transform, false);
newButton.GetComponent<Image>().sprite = mySprite;
newButton.GetComponentInChildren<Text>(this).Text="My Text";
Thank You
There are a few things wrong with it!
- .Text should be lowercase ‘.text’
- GetComponentInChildren does not need a parameter in the parenthesis → ‘(this)’ should be ‘()’.
Hi, ok.
Is it correct?
GameObject newButton.GetComponentInChildren<Text> ().text = "Teste";
Thank You