Hi,
I would like to use voronoi and delaunay diagrams for the generation of different road network types. So far, I haven’t found a package offering both adapted for unity. I know there are a couple of huge packages containing all sorts of algorithms, there are smaller ones that don’t yield the desired results or simply don’t work in unity and some that are only used for terrain manipulation. However I need one I can feed with a list of points or something similar, which then outputs a list of edges and vertices I can connect easily.
Is there a small package for starters I can use right off the bat or with little modification?