C# SslStream (in System.Net.Security) doesn't work in Unity 3.1 android/web version

My Unity version is 3.1.0f3
SslStream works in PC/iphone version well, but android/web version doesn’t work.

Authentication was successful, but cipher / hash / key exchange algorithm is none.
and after SslStream.BeginWrite call, system halted.
I tested several android phone(GalaxyS / Motoroi / Nexus One)

Is there anyone who use SslStream in android version well?
Is there some schedule for fix these bugs?..

Well, did you report the bug? If not, I doubt it will be fixed any time soon :wink:

ow he did. case 395961 is filed and reproducible