Hi all,
I have this code that is currently driving me nuts.
C#
// Update is called once per frame
new void Update ()
{
// call inherited JigsawPuzzle.Update();
base.Update();
}
I have tried to convert it to:
Unityscript.
// Update is called once per frame
function Update ()
{
// call inherited JigsawPuzzle.Update();
base.Update();
}
And i get an Unknown identifier: ‘base’. error.
There is no variable ‘base’ in the C# script at all.
Also the line //Call inherited JigsawPuzzle.Update(); Does that mean that i need to access the Update function from my JigsawPuzzle script?
How would i go about doing that? gameObject.GetComponent?
Any help would be appreciated. ![]()
Thanks.
Daniel.
I do think it is. I am reporting it, Thanks
– sanabelapps