I have to use the object webclient in my c# script to download resources from web Asynchronously. On PC-Mac it works fine, but using an android device someting was wrong.
The class webclient is supported in android?
Regards
I have to use the object webclient in my c# script to download resources from web Asynchronously. On PC-Mac it works fine, but using an android device someting was wrong.
The class webclient is supported in android?
Regards
Check out this page:
(watch out it's very very big so it takes some time to load)
How about just using the WWW class that comes with Unity?
@Bunny83 actually unity's WWW dont let us call any web API's directly (The crossdomain.xml issues :( ), because of the security model. So we have to develop and run a web service to contact the API, which is a double load. To avoid this WebClient seems like a better way.
– flamy