C++ windows DLL and Android?


I’m making a C++ DLL which contains windows code such as LoadLibrary etc. Will Unity parse this code to assembler code (like it does with C# dlls?) for use on Android/iOS?

Since you are using C++, which is (usually) compiled into native, platform-specific code, you will need to compile your code for Android yourself using the Android NDK: Android NDK  |  Android Developers