C4d PixelBerg Realtime Viewport PBS Shader

Hi,

I would like to announce the release of my new plugin for Cinema 4D PixelBerg


INTRODUCING PIXELBERG:
PixelBerg is a realtime viewport renderer for C4D aimed mainly at realtime artists. PixelBerg comprises of 3 main components which all function together to produce high quality realtime visuals in the c4d viewport by means of physical based shading, IBL and selected post FXs.

WHATS INCLUDED:

  • PIXELBERG SKY: object plugin responsable for providing the IBL lighting ,viewport background, directional light control and enviroment map conversion utility.
  • PIXELBERG MATERIAL: material plugin which is the physical based shading component.
  • PIXELBERG POST: post Fx plugin providing the realtime post effects.
  • PIXELBERG WATERMARK: Bonus - post Fx plugin providing a watermark that altough it defaults to a pixelberg logo it can be easly changed by the user.

CURRENTLY SUPPORTED POST FX:

  • Antialaising
  • Tonemapping
  • Oclusion(SSAO)
  • Bloom
  • Exposure
  • Saturation
  • Contrast
  • Vignette

C4d Viewport screen grabs of pixelberg in action with different enviroment maps:

Turntable animation of model with 2 different enviroments. The screen recorder seemed to slowdown viewport animation abit.

REQUIERMENTS:
C4D r16 (Now also r15 too) 64bit and above
A Windows PC
Graphics Card supporting at least Opengl 3.2
For Mac release informaion please see website
AVAILABILITY:
PixelBerg Beta is available now priced at Pay what You Want.
for more information, videos and examples please see website Frostsoft
Viewport screengrab contrast postFX:

PIXELBERG UPDATE RELEASE 1.2b OUT NOW

WHATS NEW:

  • R15 SUPPORT (64BIT)
  • METALNESS MAP SUPPORT
  • IMPROVED SSAO
  • IMPROVED SKY CREATION
  • VIGNETTE POST ADDED
  • HARDWARE RENDER FIX
  • GENERAL FIXES AND IMPROVEMENTS

Enjoy Tundras

This is an awesome Plugin.
If you prepare assets in C4D, get it.
It is great to be able to view PBR Textures properly in C4D.