Hi,
I would like to announce the release of my new plugin for Cinema 4D PixelBerg
INTRODUCING PIXELBERG:
PixelBerg is a realtime viewport renderer for C4D aimed mainly at realtime artists. PixelBerg comprises of 3 main components which all function together to produce high quality realtime visuals in the c4d viewport by means of physical based shading, IBL and selected post FXs.
WHATS INCLUDED:
- PIXELBERG SKY: object plugin responsable for providing the IBL lighting ,viewport background, directional light control and enviroment map conversion utility.
- PIXELBERG MATERIAL: material plugin which is the physical based shading component.
- PIXELBERG POST: post Fx plugin providing the realtime post effects.
- PIXELBERG WATERMARK: Bonus - post Fx plugin providing a watermark that altough it defaults to a pixelberg logo it can be easly changed by the user.
CURRENTLY SUPPORTED POST FX:
- Antialaising
- Tonemapping
- Oclusion(SSAO)
- Bloom
- Exposure
- Saturation
- Contrast
- Vignette
C4d Viewport screen grabs of pixelberg in action with different enviroment maps:

Turntable animation of model with 2 different enviroments. The screen recorder seemed to slowdown viewport animation abit.
REQUIERMENTS:
C4D r16 (Now also r15 too) 64bit and above
A Windows PC
Graphics Card supporting at least Opengl 3.2
For Mac release informaion please see website
AVAILABILITY:
PixelBerg Beta is available now priced at Pay what You Want.
for more information, videos and examples please see website Frostsoft
Viewport screengrab contrast postFX:
PIXELBERG UPDATE RELEASE 1.2b OUT NOW
WHATS NEW:
- R15 SUPPORT (64BIT)
- METALNESS MAP SUPPORT
- IMPROVED SSAO
- IMPROVED SKY CREATION
- VIGNETTE POST ADDED
- HARDWARE RENDER FIX
- GENERAL FIXES AND IMPROVEMENTS

Enjoy Tundras

