Hi all,
I’m just starting with Unity and have some questions concerning animation. I use C4D as my primary package, but in reading through the documentation for Unity it looks like only the most basic animation tracks can be brought in from C4D.
I’m not using Unity for game type stuff, but instead am trying to leverage it for medical simulation for instructional purposes. The end delivery for Unity is great, but I’m trying to figure out how I can accomplish various styles of animation.
As an example, look at the sample below. We have a vessel, and inside it is a 3-part catheter. These 3 parts are sweep NURBS and I’ve animated them to enter the vessel using the ‘growth’ parameter available on a sweep. They need to follow the curve of that vessel as they progress forward, so I’m not sure how I could accomplish such a move using only position and rotation.
Any thoughts on how this type of thing might be done? Thanks for any suggestions or thoughts.