Hello, I am new to Unity and game development unless you count stencyl which I don’t. I am making a horror game. I want to put a cabin on a level, I am either going to make it load a brand new scene when you enter it or just have a door open and be able to walk around inside it in the same scene. How would I go about doing this? Also, which one of those two would you guys recommend.
Welcome to the community. A cabin generally implies small, soI would say have the door open and the character be able to walk around inside rather than loading a whole new scene. There are a few ways to do this. You could use raycasting or collisions. Collisions are a bit easier for a beginner, so they are what I would suggest for now. Go here to learn about collisions. You could animate the door in Unity or an external animation editor. Go here to learn about animating in Unity and here to learn about making animations play with code.