I’m trying to open large project in Unity 5.6.0 right now, Unity is launching with “Hold On” progress bar reimporting assets. At the same time my colleagues keep working in Unity 5.5.2, and their instances of Unity got frozen. After switching Cache Server off they became able to continue.
Could you please fix interplay between Editor and Cache Server so that clients can work locally normally even if cache server is busy.
Also, please fix authentication to forum, it is broken for months, if not years.