cached web players

Are web players able to be cached in Safari? Is there a web player example out there that caches in Safari?

When I play the FPS demo and the Race demo in the Unity Gallery, they cache just fine in Firefox, but no web players I’ve found or made seem to cache in Safari.

Thanks for any insights.

The final decision to cache is the web browsers, and it seems that Safari decides not to cache large files.

We did experiment with different cache headers on the webserver, and right now there seems to be nothing you can do about it.

d.