Hello I am using Unity Ads framework in my unity game. I see there is an option of allowPrecache. Is there a way to cache video ads and rewarded videos once they cached ones have been played?
Or will allowPrecache cache automatically, once cached are played?
Thank you
UnityAds is in early version yet, so that documentation its really poor. So, when we released our game (last year), we use allowPrecache, and I dont know if it really work, because they dont say what is allowPrecache. Well, for us, it’s to play when your video is the same the last video played.
I dont go deep to see if have anyway to precache ads, but I dont think so because all Ads need an online feedback wich send to server your player really saw your ad (mean fill rate)