CalculateVelocityToTarget Implementation

I have noticed that the method: CalculateVelocityToTarget in (Unity.Physics.Extensions) is not implemented (Physics Ver:0.3.2).

Any Idea when it will be, or how to implement the functionality myself?

Thanks!

Hi! Not sure how you are seeing that in v0.3.2, as it was only added in 0.4.0-preview.5 (released today). Are you getting your package directly from package manager or some other means?

Looks like AtomSmasher001 is referring to a CalculateVelocityToTarget function which is a stub in the World Extensions (rather than in the Component Extension) and should be removed.
As Adam mentions the new function is implemented in the new release. See the PhysicsVelocity component for details

3 Likes

Yes. Thank you