Hello, I need help (My english is bad) 
My problem is: I need an Example (complete code in C#) how to make a mini-calculator using gui buttons
where the user can type a number X, and Y number, imagine this to be done in a text field (on screen), then you do the sum of these two numbers if the user presses the button (“Result”) .
Please help meee, I understand that the integer values must be converted to string, but I do not know how to do that
I need a funcionally short script in C# please
This is my idea:
I hope it’ll help you 
using UnityEngine;
public class Calculator : MonoBehaviour
{
string x = "0";
string y = "0";
string result = "0";
void OnGUI()
{
x = GUI.TextField(new Rect(10, 10, 100, 30), x);
y = GUI.TextField(new Rect(120, 10, 100, 30), y);
if (GUI.Button(new Rect(200, 10, 100, 30), "Resul"))
{
int integer_x = 0;
int integer_y = 0;
System.Int32.TryParse(x, out integer_x);
System.Int32.TryParse(x, out integer_y);
result = (integer_x * integer_y).ToString();
}
GUI.Label(new Rect(220, 10, 100, 30), result);
}
}
im late as fuck, but for other people reading, inthink a float value or double would do better than an integer
I’m even later but if you ever do a project similar to this then use a GUI Designer. VisualTK is good but https://labdeck.com/python/ is better. Also, they have a scientific calculator GUI as well ()
Trent240