Hello,
my openFeint works now… and i want to know how i can call the openFeint Funcrions from a Unity Button? Also how can i sent the scores after playing.
thanxx fo help
Hello,
my openFeint works now… and i want to know how i can call the openFeint Funcrions from a Unity Button? Also how can i sent the scores after playing.
thanxx fo help
without integrating functionality on the xcode side to expose the functionality (iphone advanced) or implement a playerprefs based “command system” the answer is “you cant”
ok thanxx but i want to do this. Anyway also with Playerprefs. You have an idea how?
See http://www.tinytimgames.com/2010/01/10/the-unityobjective-c-divide/ as well as the Poor Monkey Framework here on the board
they will explain how the communication works the rest is the up to you, implementing OF into the xcode side of the project.
Unless I’m wrong they might even include a post processing script to do all the dirty work for you once all is setup fine
thanks thats great