Call xCode / iOS Command

This may have been asked already but I cannot find it. I may be looking under the wrong terminology as well. Where would I look to learn about executing a script I make in xCode from my Unity iPhone application?

Hello,

Very simple : you have to have Pro version and you use the DllImport function to ‘link’ your xCode function to Unity.

for example, in a C# class in your unity Project, in folder Plugin :

using UnityEngine;
using System.Collections;
using System.Runtime.InteropServices;


public class CInterface : MonoBehaviour {

	[DllImport ("__Internal")] private static extern int _GetDeptCount();
}

and in your xCode project :

extern "C" {	
	
	int _GetDeptCount()
	{
		int nbDept;
		nbDept = [oRefRead.department count];
		return nbDept;
	}

}

good luck.

hervé

Since U3 you don’t need pro anymore.
Plugins are available on both iOS licenses. (plugins remain pro on desktop though!)