A question so basic it's silly that I have to spend such a long time looking for it.(Trust me I've tried)
Ok I got a booleon in one script
public class items : MonoBehaviour {
public bool item = false;
And I want to call it in this other script
public class Hand : items {
// Use this for initialization
void Start () {
Screen.lockCursor = true;
}
// Update is called once per frame
void Update () {
if(item= true){
Debug .Log ("picked up item");
if(Input.GetMouseButtonDown(0))
animation.Play("itemhold");
}
}
}
I inherit from the targeted script, but it's not calling. What did I miss? Thanks for your time.