Calling a scene with a variable

i have mainmenu. player enters the name of the character in the menu.
and i call the game with the playername.

i mean transfering the variables :slight_smile:

please don’t suggest PlayerPrefs (this is a multiplayer game. there is a hack way)

Put the variables in a GameObject and mark it as ‘dontdestroyonload’

See more here:

http://instantiateunity.blogspot.com/2011/06/dont-destroy-on-load.html
http://unity3d.com/support/documentation/ScriptReference/Object.DontDestroyOnLoad.html