Does it matter if I call Advertisement.Load multiple times (for the same AdUnit) even though I only show when user clicks on a button?
I did this because I want to make sure the ads is readily available when the reward button is clicked.
Does it matter if I call Advertisement.Load multiple times (for the same AdUnit) even though I only show when user clicks on a button?
I did this because I want to make sure the ads is readily available when the reward button is clicked.
If the ad has been loaded before, call Advertisement.Load will not load a new ad again, so you can call it multiple times.
Thanks SamOYUnity3D. It good to know I haven’t broken the guidelines.
Is it like this for unity ads and admob? Like having interstitial admob ads loaded several times does not matter? Or do I need to check IsLoaded?
I have also read some people Destroy() them, I guess it’s the correct practice?
I’m not sure about Admob, it’s better to ask Admob directly. Could you tell me more about why and how those people use Destroy()?
Yes sure. I just stumbled upon it at first but I found a reference to it on google.