Hello,
Basically what im trying to atempt at the moment is, based on mouse click on a pallet of colors my car will change color when i click on that button with that determine color.
What im basically doing is:
//Object used to change Car color
var ChangedColor : Transform;
function ChangeColor(){
//Change Car
Destroy(gameObject);
//Instantiate replacement for Diferent Color Car
var DiferentColor = Instantiate(ChangedColor,gameObject.transform.position,gameObject.transform.rotation);
}
function OnMouseDown () {
ChangeColor();
}
Code changes the object and replaces it with a clone of that same object.
At the moment its not assigned to a button just by clicking the car it changes to the same car(Clone) but with diferent color.
What i wanted to know is if there is a way to call a texture and then apply it on the car instead of having to destroy a object and Instantiante a new one.