can i verify somthing, im trying to get my image to be drawn on screen every time an event happens. so i set it like thus
bool calling = false;
var text1 : Texture2D;
function event()
{
calling = true;
}
function OnGUI()
{
if (calling == true)
GUI.DrawTexture(Rect(0,0,0,0),text1);
}
as long as i attach the guitexture to the object calling should somthing like this work
(rushed scripting and i know there errors as i havent implimented this its simply a question :smile:)