I know how to write native plugins for pc/mac/iOS but I am lost when it comes to doing it for Unity 3.0.0b7 - Android. Is there any documentation on how to do it? Anyone succeed in doing this yet?
Specifically I need to send out an email from my android app. Since I already know how to do this using the Android SDK, integration is my problem.
Any help will be greatly appreciated.
Edit:
I figured that I can call code because of the following lines in the release notes:
Android Changes since 3.0.0b1:
…
Added: Native (.so) and Java (.jar) plugins are supported through Assets/Plugins folder.
Added: AndroidManifest.xml can be overridden in Assets/Plugins folder.
…
So I am guessing that I just make a jar file and go through the normal plugin call methods.